Senior Programmer with 10+ years building real-time software in C++, focused on computer graphics, performance, and cross-platform delivery. I have worked on AAA titles including Returnal (PC) and Age of Empires IV (Xbox) at Climax Studios, contributing to UI, gameplay, and performance. Before that, I reverse-engineered and ported an iOS AR application to Android without source access, rebuilding it in C++/NDK with a custom OpenGL layer. I have delivered on Windows, Xbox, PlayStation, Android, and VR, across domains from AAA games to professional AR tools and banking systems.
I am looking for senior C++ roles in real-time graphics, simulation, or systems programming — remote from Spain or based in Spain.
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